BLOODMONEY Requiem BLOODMONEY: Requiem Wiki
A fan map of the remaster, the Requiem campaign, and every ending path.
Content warning
BLOODMONEY: Requiem is a psychological horror clicker with gore, body horror, and flashing lights. Do not play if you are photosensitive. This wiki discusses tools, violence, and dark endings without graphic screenshots, but route pages still spoil outcomes.
What this wiki covers
This is an unofficial fan resource for BLOODMONEY: Requiem, the September 15, 2026 Steam remake from SHROOMYCHRIST Studios (about $4.99). The package remasters the 2025 itch.io hit BLOODMONEY! and adds an all-new Requiem campaign. English is the Steam language. There is no multiplayer.
Use this overview if you landed cold and need the shape of the game before you open a walkthrough. For first-hour advice, jump to Getting Started. For endings, start with All Endings and the Good Ending route. For remake-only material, use Requiem Campaign and What’s New.
The pitch in plain language
You need $25,000 for a life-saving operation. On the roadside, cheerful vendor Harvey Harvington offers a deal: $1 per click on him. A shop unlocks soon after. Every upgrade multiplies earnings and escalates harm—from a ticklish feather toward needles, hammers, scissors, matches, knives, and worse. The loop looks like a pastel idle clicker. The story is a moral stress test about how far you will go for cash.
Original BLOODMONEY! documented three core endings commonly called Good, Normal, and Bad (merciful / mixed / cruel). Requiem advertises more than three endings and a second campaign. Remastered booth endings still follow the same patience-versus-cruelty ladder players learned in 2025. Requiem-only endings are still being mapped after launch week—treat campaign spoilers as provisional and check Release Notes plus Updates when patches clarify branches.
How the wiki is organized
Guides
The Guides Hub holds walkthroughs and how-tos: onboarding, ending routes, campaign beats, and the Items Shop ladder. Read guides when you want step-by-step conditions rather than rankings.
Tier lists
The Tier List Hub ranks tools for moral versus speed runs and ranks ending paths by patience cost. See Tools Tier and Ending Paths.
Characters
The Characters Hub focuses on Harvey Harvington and the Series Lore timeline from BLOODMONEY! through Human Expenditure Program into Requiem.
Updates
The Updates Hub tracks launch-week changes: What’s New in Requiem and Release Notes.
Tools
Player helpers live under Tools: the Ending Path Planner checklist and System Requirements with the official photosensitivity warning.
Links
Official storefronts and socials are collected on Links. Prefer those URLs over random mirrors.
Facts we keep consistent
- Developer / publisher: SHROOMYCHRIST Studios
- Release: September 15, 2026 on Steam (app 5044390)
- Price: about $4.99 at launch
- Platforms: Steam remake; original BLOODMONEY! and Human Expenditure Program remain on itch.io
- Genre: single-player psychological horror clicker / visual novel
- Multiplayer: none
- Content: gore, flashing lights, mature themes
When a guide contradicts these bullets, trust facts.json style launch notes and Steam first, then open an update page. Cross-page contradictions are treated as bugs on this wiki.
Suggested reading order
- Skim this page and System Requirements if you have photosensitivity concerns.
- Play or read Getting Started so the shop ladder makes sense.
- Decide your goal: conscience (Good Ending), cataloguing (All Endings), or remake extras (Requiem Campaign).
- Use the Ending Path Planner before a second run so you do not soft-lock a route.
- Rank tools on Tools Tier only after you understand that faster cash usually means worse outcomes.
What we will not invent
Launch-week coverage stays honest. If a Requiem-only ending, item, or dialogue beat is not confirmed in-game or by the developer, pages say so instead of padding fake steps. Original 2025 mechanics are documented because the remaster preserves them; campaign-exclusive finales are marked as still being mapped until the community finishes cataloguing them.
Community and courtesy
This site is not affiliated with SHROOMYCHRIST Studios. Support the developer on Steam and itch, follow @shroomychrist for official news, and keep spoilers labeled when you share clips. If you only want the merciful route, you can finish a full Good Ending run without opening Bad Ending pages—start at Good Ending and avoid deep links into cruel tiers until you are ready.
For a single bookmark that returns here, use /wiki/. From any article, the header hubs jump you back into Guides, Tier List, Characters, Updates, Tools, or Links.
Frequently Asked Questions
Quick answers about endings, tools, and the Requiem remake.
Is this the official BLOODMONEY: Requiem wiki?
No. This is an unofficial fan wiki. Official news and builds come from SHROOMYCHRIST Studios on Steam, itch.io, X (@shroomychrist), and the developer’s YouTube channel.
Is BLOODMONEY: Requiem a Roblox game?
No. It is a Steam PC remake of the 2025 indie horror clicker BLOODMONEY!, plus a new Requiem campaign. It is single-player and not related to Roblox experiences.
How many endings does Requiem have?
Steam advertises more than three endings. The remastered booth story still maps to the classic Good / Normal / Bad morality ladder. Requiem campaign exclusives were still being catalogued at launch—see All Endings and What’s New for the current map.
Where should I start if I hate spoilers?
Read Getting Started and System Requirements, then play blind until you hit $25,000. Come back to Good Ending or the Ending Path Planner only if you get stuck or want a specific route.
Does the wiki cover the original itch.io games?
Yes, mainly through Series Lore and comparison notes inside guides. Mechanics pages document the original tool ladder because Requiem remasters it; always prefer Steam Requiem behavior when the remake differs.